I've been thinking about the positive uses of dissociation and, in
addition to what we have already surmised about meditation as a
dissociative healing process, a way to get in touch with the higher
self, I decided to think about such things as video games, movies, TV
shows, books, etc., which are common methods of dissociation.
According to one book I read, many people like to repeatedly engage in
certain fantasies that fascinate them - dramas of great good and evil -
which are generally a child's view of the world: monsters and angels,
with the helpless child either pursued by the one or saved by the other.
There is also the variation where the emotional child self can
identify with one or the other and "play the role" of either the monster
or the angel. (This is just a loose description, you can extrapolate
that general dynamic to all kinds of TV shows, movies, video games, etc.)
The main thing is that daydreaming/dissociating/movies/games/books are
not intrinsically destructive. In fact, they can be very helpful. Such
states can be the wellspring of creative activities such as art, music,
discoveries, etc.
It seems to me that the significance of dissociating depends entirely on
what happens during that time - on the content - and, most importantly,
WHY it is being done.
Daydreaming, watching movies, playing games, reading, used as a form of
learn, experimentation and rehearsal of real-life issues that are played
out free from the constraints of reality, where we can give free rein to
our emotions and ideas so as to test them, wonder about them, and then
select good ones and make plans to implement them, seems to me to be
healthy and life-affirming.
Pathological dissociation serve no other purpose than to engulf us in a
fantasy world as an escape from real life and dealing with our issues.
Sure, it may restore our hope or "good feeling" momentarily, but when it
is over, we have no new thoughts about what to do next, how to do it,
how to bring our dissociative fantasy back with us into real-world
practical issues. We have stolen energy from somebody else's fantasy
instead of finding the wellspring of our own creativity.
Our time spent in dissociation should enrich our lives, give us ideas
about how to reshape our lives, change our programs, create new patterns
of behavior, and so on. They should not be an escape that is only
temporary, and when we emerge from it we are still trapped in our old
feelings that we are helpless and unlovable.
So, if you think about dissociating in this way, what kinds of movies,
shows, games, fantasies, reading material, etc, would you consider
positive?
addition to what we have already surmised about meditation as a
dissociative healing process, a way to get in touch with the higher
self, I decided to think about such things as video games, movies, TV
shows, books, etc., which are common methods of dissociation.
According to one book I read, many people like to repeatedly engage in
certain fantasies that fascinate them - dramas of great good and evil -
which are generally a child's view of the world: monsters and angels,
with the helpless child either pursued by the one or saved by the other.
There is also the variation where the emotional child self can
identify with one or the other and "play the role" of either the monster
or the angel. (This is just a loose description, you can extrapolate
that general dynamic to all kinds of TV shows, movies, video games, etc.)
The main thing is that daydreaming/dissociating/movies/games/books are
not intrinsically destructive. In fact, they can be very helpful. Such
states can be the wellspring of creative activities such as art, music,
discoveries, etc.
It seems to me that the significance of dissociating depends entirely on
what happens during that time - on the content - and, most importantly,
WHY it is being done.
Daydreaming, watching movies, playing games, reading, used as a form of
learn, experimentation and rehearsal of real-life issues that are played
out free from the constraints of reality, where we can give free rein to
our emotions and ideas so as to test them, wonder about them, and then
select good ones and make plans to implement them, seems to me to be
healthy and life-affirming.
Pathological dissociation serve no other purpose than to engulf us in a
fantasy world as an escape from real life and dealing with our issues.
Sure, it may restore our hope or "good feeling" momentarily, but when it
is over, we have no new thoughts about what to do next, how to do it,
how to bring our dissociative fantasy back with us into real-world
practical issues. We have stolen energy from somebody else's fantasy
instead of finding the wellspring of our own creativity.
Our time spent in dissociation should enrich our lives, give us ideas
about how to reshape our lives, change our programs, create new patterns
of behavior, and so on. They should not be an escape that is only
temporary, and when we emerge from it we are still trapped in our old
feelings that we are helpless and unlovable.
So, if you think about dissociating in this way, what kinds of movies,
shows, games, fantasies, reading material, etc, would you consider
positive?