Living in Augmented Reality

I have shared video,shocked me positive feedback replicas of the younger generation of people. Literally enjoyed every moment, fascinated them glitter, sounds like they are in a casino, they all had a great time.

These are literally the children, aged between 15 and 18 years. I wonder whether if these children and others like them ever have the opportunity to learn about real life, I do not know what the situation is in your country, but I give you notice that these children are not separated from the cell phone constantly have headphones in their ears, parks with swings are empty, .... When I asked whether they understand that virtual friends are not real, I received a response :" friends can always change, that technology can create a "perfect" friend"
Horror
 
Those are some pretty appropriate examples DBZ. It helps to bear them in mind since we do benefit, but ultimately, in aiming for a 'new world', those are the kind of reliance’s we need to be very careful of. One would hope there are ways to navigate the need for a lot of those things mentioned, eventually. Either by finding new ways to deal with the problem or to avoid the need for them altogether.

Cleo - one of the places i also had in mind in particular, though i've only seen them on TV, was the main streets of Tokyo. I've noticed though how much of what begins in Japan ends up trending in other countries.

Casper, i can imagine youngsters would find this attractive since they're bombarded with this kind of stimulation daily, from their phones to the TV, even older folk; in discussion recently it was mentioned how people are literally addicted to online 'reality' games where you create your avatar and live in a fantasy land. It's happened incrementally though, i think; I'm from England and I used to find American adverts ridiculous, they were so brash and childish, and edited to change shots every second, ours were slightly different, slower and at least attempting to be slightly serious or informative so i couldn't understand how they were acceptable. Then i got rid of my TV and hadn't watched it for years. till a few years ago i moved to a place where they had one, and i realised how similar they had now become.
 
I couldn't tolerate watching it. After 20 seconds it was giving me a headache. So false and fast moving with noise blasting from every which way direction. I don't like cartoons or computer games thankfully so can never get drawn into such a tinny fairground environment! I don't even like being near a sports TV especially football comentary/noise let alone slot machines! :-)
 
bjorn said:
With this tech they can place commercials and ads everywhere and non-stop where you look. Who is waiting for that ?

Maybe this use of augmented/virtuel reality is more positive:

https://www.youtube.com/watch?v=TckqNdrdbgk (Video 1 min, Creating art in 3D)

Yeah, TiltBrush is kind of clunky, but it's first generation augmented reality software. The VR goggles are about $800 USD. Here's another video I've seen: https://www.youtube.com/watch?v=zHVD7WYd2RU
 
happyliza said:
I couldn't tolerate watching it. After 20 seconds it was giving me a headache. So false and fast moving with noise blasting from every which way direction. I don't like cartoons or computer games thankfully so can never get drawn into such a tinny fairground environment! I don't even like being near a sports TV especially football comentary/noise let alone slot machines! :-)

yes it is so much stressfull for the brain!

but the masses need to be tamed and money must be "made", implementing this kind of device will lead to personalization of all sorts surely peacefull and zen like themes would appear, and all kinds of incentives so you can get more useless "points" to buy useless items probably even virtual items has as been know in recent video-games... Everything points in that direction, it is awfull, but will WE choose it?

kids and many people nowdays choose to be boxed in VR, cellphones, TVs....

There are Sooooo many wonderfull things to explore in VR ate the cost of real life.... and real wonders ;) :cool:

...sarcasm...
 
[quote author= OromNom]but the masses need to be tamed and money must be "made", implementing this kind of device will lead to personalization of all sorts surely peacefull and zen like themes would appear, and all kinds of incentives so you can get more useless "points" to buy useless items probably even virtual items has as been know in recent video-games... Everything points in that direction, it is awfull, but will WE choose it?

kids and many people nowdays choose to be boxed in VR, cellphones, TVs....

There are Sooooo many wonderfull things to explore in VR ate the cost of real life.... and real wonders ;) :cool:

...sarcasm...
[/quote]

That's wonderfully said. Augmented fantasy, VR, cellphones etc. It all robs us from seeing the real wonders in life. It robs us from being connected with reality and each other. The only real and meaningfull Joy we have.
 
Augmented reality now let you play old games (super mario bross). Have to admit it looks fun to try out. Though the price is that you look like a complete idiot for outsiders. :P


https://youtu.be/QN95nNDtxjo

The other less fun part about it is that it's another addiction for many people looming over the horizon. Besides, saving an augmented princess is hardly fulfilling. (For those who are familiar with the old game, not that Princess Peach is worth saving anyhow, all she does is bake you a cake if you do.)
 
this seems to be a short film mirroring our human habits which have become more and more convenience oriented. For me it shows that we already are moving away from reality for some time because of this thirst for convenience, the computer just makes that more visible. And opens other possibilities to exploit peoples data as well as manipulate their doings. It is likely an awful view into the near future, but again, I think this future is still here, even though most peeps I know don't have apps on their phone like this.

Thanks for posting this short!
 
Sad, for anyone out there who sees this guy- it looks like the guy is hallucinating. How is this sustainable when more and more people do it... like that pokemon go making people do irresponsible things like crowd on people's private property.
 
You ought to see this, kind of brings a new dimension to what the C's once said about: ''Some people think that the world exists for them to overcome or ignore or shut out. For those individuals, the world will cease. They will become exactly what they give to life. They will become merely a dream in the past.''

Or like one of the inventors said: ''It's like dreaming with your eyes open.''

Google invested 794 million in building this dreamlike reality.

Seems it can layer another 'reality' atop of the current one. Which one will people prefer?

The Untold Story of Magic Leap, the World's Most Secretive Startup (4:24 min)

https://youtu.be/BLkFWq_ipCc
 
I've tested recently an experimental Augmented Reality device and if these things become more accessible to the public, lots of people will become addicted for sure. Cell phones are nothing in comparison. In less than ten years the quality of "immersion" would be as comparable to today's realism as high end games are today to pacman.
 
Hello.

I am sure everyone have heard about VR (virtual reality) or MR (mixed reality) or AR (augmented reality). But how many people actually tried it?
I, for one, have not put any VR gear on my head yet, but I am getting ready to. First, I have to build a computer with one of the latest CPUs and videocards, that will be capable to have a processing power to drive one of those VR headsets. Then, I will have to make and spend about $500-600 for Oculus Rift or HTC Vive headset.

At this point, I am not certain of any benefits of using VR, other than the entertainment value. But, what if, based on a law of unintended consequences, there are also side effects that are harmful and undesired? I am not talking about dizziness and vomiting :zzz: If the other reality is hiding behind the mirrors and the baddies are riding the EM waves, there could be more creatures hiding in the dark corners of VR? Have the Cs being asked about it yet?

SlavaOn
 
SlavaOn said:
Hello.

I am sure everyone have heard about VR (virtual reality) or MR (mixed reality) or AR (augmented reality). But how many people actually tried it?
I, for one, have not put any VR gear on my head yet, but I am getting ready to. First, I have to build a computer with one of the latest CPUs and videocards, that will be capable to have a processing power to drive one of those VR headsets. Then, I will have to make and spend about $500-600 for Oculus Rift or HTC Vive headset.

At this point, I am not certain of any benefits of using VR, other than the entertainment value. But, what if, based on a law of unintended consequences, there are also side effects that are harmful and undesired? I am not talking about dizziness and vomiting :zzz: If the other reality is hiding behind the mirrors and the baddies are riding the EM waves, there could be more creatures hiding in the dark corners of VR? Have the Cs being asked about it yet?

SlavaOn

Hi SalvaOn

I think it was mentioned once in the sessions that disincarnate entities "love" these gadgets. And I am ironically writing this from my phone so I will owe you the exact passage, but if I had to speculate I'd say that in those terms, the goal of our existence here is to essentially experience life, VR might prevent such a goal from being achieved if taken to an extreme. Which considering what's out there it's not impossible to imagine.

What I mean is, our 5 sense are there to allow us this immediate interaction with the world. What we see and hear and feel, provides input so that we may process it consciously and subconsciously and respond via choosing. These choices will, in very general terms, represent our lessons and life plan. This learning is what our souls came to these bodies to experience in very simple terms. It occurs to me that diving into a VR might create gaps in awareness that allow an opening for anything else to come I and fill that void. If that makes sense.

That's theoretically speaking of course, but in more practical terms, there's the very well know ability of our minds to dissociate. Dissociation is a coping mechanism that we possess that ensures our survival in times of traumatic experiences. Dissociation does not become an issue until it becomes chronic, like with addiction. Considering what this VR has the potential to offer, I'd say it can become chronic rather fast. This again, prevents life from being experienced.

There's also the factor of health. It is well known that cellphone radiation is quite harmful at a distance from our bodies. Now imagine it being inches from our brains for what could amount to hours. Which, in terms of attachments, I've also read that being in pain can send out these frequencies of energy that attract certain resonating entities. Whether that's true or not, I'd personally avoid getting hurt in any capacity by an entertainment system.

Just my two cents here.
 
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