Reality does not exist until it is measured

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Experiment confirms quantum theory weirdness :

The bizarre nature of reality as laid out by quantum theory has survived another test, with scientists performing a famous experiment and proving that reality does not exist until it is measured. Physicists have conducted John Wheeler's delayed-choice thought experiment, which involves a moving object that is given the choice to act like a particle or a wave. The group reversed Wheeler's original experiment, and used helium atoms scattered by light...

http://www.sciencedaily.com/releases/2015/05/150527103110.htm
 
That's really fascinating, thanks for sharing. Especially interesting for me was this ...

http://www.sciencedaily.com/releases/2015/05/150527103110.htm said:
However, the random number determining whether the grating was added was only generated after the atom had passed through the crossroads.

If one chooses to believe that the atom really did take a particular path or paths then one has to accept that a future measurement is affecting the atom's past, said Truscott.

... because it seems to confirm what the C's have mentioned: that the past can be changed.

It also explains why the fate of "Schroedinger's cat", which sits fully un-observed in a hermetically closed box, is undecided (both dead and alive) until one looks into the box.

But it's also important to remember that there are many observers in our world -- both higher and lower densities --, not just we as a single person. Meaning, that if we cease to exist, there are still plenty of observers around so that the world can 'continue' on many levels.
 
Data said:
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But it's also important to remember that there are many observers in our world -- both higher and lower densities --, not just we as a single person. Meaning, that if we cease to exist, there are still plenty of observers around so that the world can 'continue' on many levels.

And an important thing to keep in mind is that this experiment deals with quantum physics, which is very rarely transferable in our macroscopic reality, although it is its very basis.
Anyway it implies somehow that observations give a direction for reality to manifest one way or the other, in a timeless process as from the future to the past-present...
 
That is the "standard" method in today's videogames. You have a "world" which is composed of objects (map, enemies, items, player...) and this world is not rendered completely, only the "section" the player sees or that depends on what the player sees.

Usually you have a loop, which is iterated, for example, 60 times per second, this iteration is a tick.

Every tick:

Calculate player visible area.
Collect needed world scenery data.
Collect and calculate items positions, collisions, etc.
Draw scene.

So, if the perception of out reality is based in a logical algorithmical model, this makes a lot of sense.
 
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