weasel3d
Jedi
Aside from being a musician (full-time, now) I made video games for many years. I became an executive producer and I've been involved in over 200 projects on various home, arcade and hand-held game platforms. I left the industry a number of years back, because it became highly corporate and controlled by marketing people. Not fun. So I went back to playing sax, which I feel is better suited to spiritual and intellectual growth, not to mention that the sharing and lifting people up aspect, is much more obvious and rewarding for me.
My thoughts are that the problem with games is that they distract, by involving you in a synthetic environment. That's as opposed to being involved in your own, real-life environment. So, although you're gaining knowledge of various patterns and problems designed into the game environment, you aren't using your time searching for knowledge of the environment that your life and spirit depend on. It's as distracting as spending time in prison. Yes, it's an interesting one but a prison all the same.
The entire system of most games is based on manipulation. You're required to become aware of the program. Think about that. You're just looking for the correct route through a programmed environment. Of course you might say, well we're all doing that in daily life anyway. But, in the case of gaming, you're energy is being utilized to gather data, most of which is inconsequential to understanding the myriad programs that are effecting your real life in the microcosmic world. It's like being locked in a room and given the task of gaining knowledge of the ways of the world.
I'm not saying that there aren't some possible benefits to pattern recognition, hand-eye coordination and other game related skills that may be useful in day to day living. But, if you're honest with yourself, you'll probably come to the conclusion that most of it is just spinning wheels. I think it may be only a small bit healthier than watching TV, which is hypnotizing in a different way. I do believe that TV is more damaging in that it just feeds you disinformation, official or misinformed narratives and little else---under hypnotic conditions.
I've never felt that the violence factor made players more violent. And there are lots of studies, that I was aware of, years ago, that found violence levels lower as gaming became more popular. I'm not aware of any recent studies, though. But, that's not to say that video gaming skills don't breed the perfect mechanized weapons and drone operators. I personally think we have to beware of machine consciousness. There's a problem with things that become automatic and that rely on blind learned reaction. If we're going to evolve, we need to be conscious of our actions, not react. In a reactive mental state i think we become pawns of others...3D and 4D.
Last thing...there is no better, or more interesting programming, than this farm we've all been born into. It's the best mass player RPG, ever. Nuff said.
My thoughts are that the problem with games is that they distract, by involving you in a synthetic environment. That's as opposed to being involved in your own, real-life environment. So, although you're gaining knowledge of various patterns and problems designed into the game environment, you aren't using your time searching for knowledge of the environment that your life and spirit depend on. It's as distracting as spending time in prison. Yes, it's an interesting one but a prison all the same.
The entire system of most games is based on manipulation. You're required to become aware of the program. Think about that. You're just looking for the correct route through a programmed environment. Of course you might say, well we're all doing that in daily life anyway. But, in the case of gaming, you're energy is being utilized to gather data, most of which is inconsequential to understanding the myriad programs that are effecting your real life in the microcosmic world. It's like being locked in a room and given the task of gaining knowledge of the ways of the world.
I'm not saying that there aren't some possible benefits to pattern recognition, hand-eye coordination and other game related skills that may be useful in day to day living. But, if you're honest with yourself, you'll probably come to the conclusion that most of it is just spinning wheels. I think it may be only a small bit healthier than watching TV, which is hypnotizing in a different way. I do believe that TV is more damaging in that it just feeds you disinformation, official or misinformed narratives and little else---under hypnotic conditions.
I've never felt that the violence factor made players more violent. And there are lots of studies, that I was aware of, years ago, that found violence levels lower as gaming became more popular. I'm not aware of any recent studies, though. But, that's not to say that video gaming skills don't breed the perfect mechanized weapons and drone operators. I personally think we have to beware of machine consciousness. There's a problem with things that become automatic and that rely on blind learned reaction. If we're going to evolve, we need to be conscious of our actions, not react. In a reactive mental state i think we become pawns of others...3D and 4D.
Last thing...there is no better, or more interesting programming, than this farm we've all been born into. It's the best mass player RPG, ever. Nuff said.
) is congruent to rising to the surface in a pool into the world of air. Although it was fun under water, it was also constricting and limited, both in possibilities and survival-wise. Ascending into the air, you find the possibilities are innumerable. But the real gain is in the knowledge of how you got from one to the other. That can now be used over and over---and can be communicated to others. 
