Games

Thanks for the video SAO – and such a great way of explaining the situation. Especially the part where he compares that he stood in a situation of gaming or spending time with the people he loves, I mean if you are addicted, hopefully that would give them a shock.

Reminds me of guy who admitted that he played World of Warcraft with all of his possible free time he had. But no he wasn't addicted. He said it was a passion.
 
bjorn said:
Reminds me of guy who admitted that he played World of Warcraft with all of his possible free time he had. But no he wasn't addicted. He said it was a passion.

Actually the word "passion" might not be off the mark, at least from an etymological perspective. (bolding mine)

late 12c., from O.Fr. passion, from L.L. passionem (nom. passio) "suffering, enduring," from stem of L. pati "to suffer, endure," from PIE base *pei- "to hurt" (cf. Skt. pijati "reviles, scorns," Gk. pema "suffering, misery, woe," O.E. feond "enemy, devil," Goth. faian "to blame"). Sense extended to sufferings of martyrs, and suffering generally, by early 13c.; meaning "strong emotion, desire" is attested from late 14c., from L.L. use of passio to render Gk. pathos. Replaced O.E. þolung (used in glosses to render L. passio), lit. "suffering," from þolian (v.) "to endure." Sense of "sexual love" first attested 1580s; that of "strong liking, enthusiasm, predilection" is from 1630s. The passion-flower so called from 1630s.

It's interesting to see how this old French word that initially carried a strong negative meaning: "suffering", "hurting", "enduring" progressively gained a more positive meaning until today where it symbolizes a keen interest, strong dedication and emotions.
 
As Laura wrote:

Laura said:
We are all taught to avoid uncomfortable realities. Human beings - faced with unpleasant truths about themselves or their reality - react like alcoholics who refuse to admit their condition, or the cuckolded husband who is the "last to know," or the wife who does not notice that her husband is abusing her daughter.

Denial is a complex "unconscious defence mechanism for coping with guilt, anxiety and other disturbing emotions aroused by reality." Denial can be both deliberate and intentional, as well as completely subconscious. An individual who is deliberately and intentionally denying something is acting from an individual level of lying, concealment and deception. What we are dealing with - in terms of the "Evil Magician" or the Predator of Don Juan - is denial that is subconscious and therefore organized and "institutional." This implies propaganda, misinformation, whitewash, manipulation, spin, disinformation, etc.

Believing anything that comes down the pike is not the opposite of denial. "Acknowledgement" of the probability of a high level of Truth about a given matter is what should happen when people are actively aroused by certain information. This information can be 1) factual or forensic truth; that is to say, legal or scientific information which is factual, accurate and objective; it is obtained by impartial procedures; 2) personal and narrative truth including "witness testimonies."

I should add here that skepticism and solipsistic arguments - including epistemological relativism - about the existence of objective truth, are generally a social construction and might be considered in the terms of the hypnotized man who has been programmed to think that there "is no truth."

Denial occurs for a variety of reasons. There are truths that are "clearly known," but for many reasons - personal or political, justifiable or unjustifiable - are concealed, or it is agreed that they will not be acknowledged "out loud." There are "unpleasant truths" and there are truths that make us tired because if we acknowledge them - if we do more than give them a tacit nod - we may find it necessary to make changes in our lives.

There are different kinds of denial. First, there is literal denial which is the type that fits the dictionary definition, the assertion that something did not happen or does not exist. This most often occurs in very painful situations where there are conflicts of love: the wife would say that the husband could not have molested his daughter, therefore the child must be making it up. This also seems to apply to denial of the state of our manipulated reality. Our love for our parents, our need for their approval, is often transferred to our peers, our employers, and the State. To think about stepping outside of the belief system that makes us "belong" is just too frightening. It assaults our deepest sense of security.

The second kind of denial is "interpretative." In this kind of denial, the raw facts that something actually happened are not really denied - they are just "interpreted." If a person is reasonably intelligent, and is faced with evidence of phenomena that do not fit into the belief system of one's family, culture, or peer group, there is nothing to do but to interpret - to rationalize it away. "Swamp gas" and the Planet Venus given as an explanation for UFOs are good examples. Another is Bill Clinton's "But I didn't INHALE" interpretation of his marijuana use. And then, there was the famous "I didn't have sex with Monica" interpretation.

The third kind of denial is termed by Cohen as implicatory denial where there is no attempt to deny either the facts or their conventional interpretation; what is ultimately denied are the psychological, political and moral implications that follow from deep acknowledgement. For example, the idea that America is being run by a madman with designs on the entire planet is recognized as a fact, but it is not seen as psychologically disturbing or as carrying any moral imperative to act.

Studies have established five different contexts of psychological denial:1) perception without awareness, 2) perceptual defense 3) selective attention, 4) cognitive errors and 5) inferential failures.

In States of Denial, (Cambridge: Polity Press; Malden, MA: Blackwell Publishers, 2001), Stanley Cohen remarks that "the scientific discourse misses the fact that the ability to deny is an amazing human phenomenon [...] a product of sheer complexity of our emotional, linguistic, moral and intellectual lives."

(emphasis, mine)

Seems that gaming has a mix of denial #1, #2, and #3. Some gamers would deny that they play that much, not even realizing all the time they spend. Others acknowledge this but "rationalize" it a passion or hobby or some other "positive" thing. Others acknowledge they are addicted but simply don't see the big deal, don't really consider the implications on their life and their families and significant others. Not to mention the dissociated state they induce that functions like most other addictions - a mechanical way to get away from life's problems and lessons.
 
That German kid video was acted, I also thought it was real for ages.

Anger is painful no matter what brings it out, I know my computer can bring mine out :)
 
Franco is right, this was a frightening realistic hoax:

_http://wiki.answers.com/Q/Why_is_Angry_German_Kid_so_angry

_http://knowyourmeme.com/memes/angry-german-kid
 
[quote author=Belibaste]It's interesting to see how this old French word that initially carried a strong negative meaning: "suffering", "hurting", "enduring" progressively gained a more positive meaning until today where it symbolizes a keen interest, strong dedication and emotions.[/quote]

Sure is, and again one of those examples how everything has become twisted. I found it real sad for him. Thou I tried to respond in a funny way: Saying that he must feel real ‘bad-ass’, Walking there in that virtual world. With 2 huge axes. With everyone being afraid, respecting him. And than being here in the real world, having no reputation at all. Yeah I can see why you favor that fantasy of yours… I said.

It wasn’t with the intention to hurt him. I hope I know him well enough that he didn’t take it that way. He laughed about it. Saying that he felt ashamed and proud at the same time.


As for how our world has become twisted. And being it a topic about games. How disgusting and such a fine example it is to see how ponerized our world has become. - Murdering people in it’s most creative ways as possible as being fun, as being part of a society. A experience which is ‘normal’

But it’s far from normal. - What a strange world we live in.

Thanks for this topic, I think I just realized a few things.
 
Im speechless after having seen this mainstream game about to be released. This almost seems like a psychopath-simulator, its really seems sick.

Naughty Bear (How To Play)
http://www.youtube.com/watch?v=ewgNwg171I4

"it's almost like they want to create serial killers... what a disturbing game. "
 
GRiM said:
Im speechless after having seen this mainstream game about to be released. This almost seems like a psychopath-simulator, its really seems sick.

Naughty Bear (How To Play)
http://www.youtube.com/watch?v=ewgNwg171I4

"it's almost like they want to create serial killers... what a disturbing game. "

That is indeed very disturbing, the PTB are at work brain washing the youth into zombie killers with today's video games. :/
 
GRiM said:
Im speechless after having seen this mainstream game about to be released. This almost seems like a psychopath-simulator, its really seems sick.

Naughty Bear (How To Play)
http://www.youtube.com/watch?v=ewgNwg171I4

"it's almost like they want to create serial killers... what a disturbing game. "

I also found disturbing that they use teddy bears as the main characters.

Teddy bears have a strong symbolic meaning, they carry tenderness, sweetness. They are great companions of our childhood and even adulthood sometimes. We shared tears, sorrow, fear, sadness with them. They were comforting, soothing, nurturing.

It's as if they totally reversed the meaning of this symbol and transformed it into a psychopathic kill and destroy vehicle.
 
GRiM said:
[...]
Naughty Bear (How To Play)
http://www.youtube.com/watch?v=eggnog171I4

"it's almost like they want to create serial killers... what a disturbing game. "

I do not want to accept a possible fact that the promoters of that game do not care what they are propagating. I think yes, there is a profit motive. But are the unseen forces behind this, are those promoters actually enjoying the project, laughing at the consequences? Do they even consider, or wonder about the impact on children/people? Or is "something" else going on here. A blatant attempt, following a blueprint to create an acceptable vessel for 4D STS to incarnate here to enjoy the 3D flesh experience?

Makes me wonder of the attitudes of the game designers, probably in a meeting, brainstorming, trying to "out sick" each other, and enjoying their jobs. And what about the programmers doing the development? I can almost "see" them laughing at breaktime. Or when the programmers are debugging their code emotionally saying "WOW man, that's so f'n cool! Come here and look at what I just did"!

Disturbing is NOT a strong enough word.!.!.! Sicker & sicker people are crawling out from underneath slimy rocks! This world is becoming a nightmare. Somewhere, it has been stated that the DNA damaged ones are being born at a greater rate. Seems to me that the percentage of a predator species IS increasing by the minute. Wouldn't surprise me that eventually there will be more of them than what I can call Human. The subspecies I fear are coming and this world will become a living nightmare. Isn't extreme fear and ultimate terror what those energy life eaters want? Is life for people with a conscious gonna end up living lucid nightmares?

A whole new generation of DNA damaged, perhaps souless individuals are coming and those 4D STS may possibly get want they want, viable evil 3D bodies that can handle the pure energy of 4D STS. Those dudes want to feel sensate, enjoy the flesh. I don't wanna learn more about them, but I do wonder if they enjoy pain as much as they generate pain in others?

edit: I wrote "I don't wanna learn more about them" and then I realized that I do have curiosity. Why is it that I/me/we/us/you begin a sentence with a qualification intended to either hide something or it reveals an unconscious desire. Interesting...
 
GRiM said:
Im speechless after having seen this mainstream game about to be released. This almost seems like a psychopath-simulator, its really seems sick.

Naughty Bear (How To Play)
http://www.youtube.com/watch?v=ewgNwg171I4

"it's almost like they want to create serial killers... what a disturbing game. "

It would be interesting to know from which "country" the creators of this manure stem from.
In the review they said "you get more points when you do something nasty in front of a crowd" or something of that sort and that making people kill themselves instead of you doing it, amounts to same...
It all sounds like the 'script' some countries follow nowadays.

:mad: :mad: :mad:
 
[quote author=clerck de bonk]
It would be interesting to know from which "country" the creators of this manure stem from.
In the review they said "you get more points when you do something nasty in front of a crowd" or something of that sort and that making people kill themselves instead of you doing it, amounts to same...
It all sounds like the 'script' some countries follow nowadays.

:mad: :mad: :mad:
[/quote]

Quebec, Canada.

Interesting you should mention 'script', here are a few of their partners: Fox, Viacom, Disney, Sony, Warner Brothers (WB) etc..

source:http://www.a2m.com/en/us.html
 
I'm not too surprised by this game, there have been many like them before, all of them disturbing.


The thing that crossed my mind when I looked at the trailer is that there seems to be a bear theme popping up lately. :huh:
 
Back
Top Bottom